A beginner-friendly guide
Anime Guide: Find Your Taste, History & How It’s Made
Anime covers many kinds of stories and visual styles. This guide helps you choose a good starting point, gives a short history of Japanese animation, and explains the usual steps that turn a story into an episode.
How to find anime that fits your taste
Start with the kind of experience you want, not a “best anime” ranking. A genre is only a clue: two action shows can have very different pacing, humour and themes.
I want something funny
Try comedy first, then narrow it by romance, workplace, school or absurd humour.
Browse comedy picksI want action and momentum
Look for action or adventure, then check the synopsis and episode count to see whether the commitment fits.
Browse action animeI care most about the story
Character drama, mystery and fantasy can all be story-first. Start with the themes you enjoy in books or films.
Browse story-driven picksI want striking visuals
Animation style varies by studio and even by episode. Use our animation picks as a starting point, not a promise that every scene looks the same.
Browse animation picksI don’t know where to start
Pick a shorter series or a film, read the synopsis and content notes, then try the first episode or trailer.
Get a random pick
A simple way to choose
- Choose a mood or theme you already enjoy in films, books or games.
- Decide whether you want a film, a short series, or a longer episode run.
- Read the synopsis and check the genre, age rating and content notes where available.
- Try an official trailer or the first episode. If its style or pacing is not for you, switch genres—one series is not a test of whether you like anime.
Explore by genre, compare curated picks, or use the anime search and filters.
A short history of anime
There is no single moment when anime suddenly began. Early Japanese animation films were made in the 1910s; many early films have since been lost, so surviving archives are an important part of the record.
1910s–1940s: early Japanese animation
The National Film Archive of Japan has digitised and published 64 Japanese animated films from 1917 to 1942. These surviving works show that animation in Japan developed across many artists and short films, rather than starting with one modern TV series.
1963: television anime reaches a landmark
Astro Boy, produced by Osamu Tezuka’s Mushi Production, began its television run on January 1, 1963. Tezuka’s official archive describes the series as a work that changed the history of Japanese animation.
Today: many formats and production partners
Anime now includes television seasons, films, web series and original video. A project may be an original story or an adaptation, and may involve a studio, publishers, broadcasters, distributors and streaming services. The exact arrangement differs from title to title.
How an anime episode is made
The order can overlap and varies by studio, but a typical production moves from planning and scripts into boards, drawings, colour, compositing, sound and final delivery.
1. Plan the project and story
A team develops an original idea or secures rights to adapt a manga, novel, game or other work. Producers arrange the schedule, budget and partners; writers shape the story and scripts.
2. Design and storyboard
Artists develop character and background designs. The director and storyboard team plan shots, staging and timing so the crew can see how each scene should flow.
3. Draw the movement
Key animators draw important poses. In-between drawings connect those poses and help create the motion. Layouts and backgrounds establish where the action happens.
4. Colour and combine the images
The drawings are coloured, then characters, backgrounds, camera moves and visual effects are combined into shots. This compositing stage helps create the final look.
5. Add voices, music and sound
Voice performances, music and sound effects are recorded or prepared and mixed with the edited picture. Recording order and workflow vary between productions.
6. Edit and deliver
The team checks timing, picture and sound, prepares the finished master, and delivers it to the broadcaster, cinema or streaming service.
This is a simplified overview. A real production can involve many more roles and partner studios, and some steps happen at the same time.